The Hiigarans


The Hiigarans Fighters Corvettes Frigates Capital Craft Motherships Platforms

HiigaranOur heroes, the Hiigarans, are defending their recently restored Homeworld from the ravages of the crusading Vaygr. They're good for newcomers to start with: its easier to get going with the Hiigarans and to a large degree many of their units are straightforward point'n'shoot kind of guys. They're a bit slower than the Vaygr, and more defensive. They favour heavier shipping with more functionality. That is, their ships are very good at what they do, and sort of okay against what they don't. Their technology is superior to the Vaygr's, but on a one to one basis the Vaygr forces can be harder hitting - if they get the drop on our heroes first. Hiigaran tech is both elegant, weighty and more versatile. Most of its units pack turrets, allowing them to flank and strafe enemy targets very easily, getting more hits in without you having to micromanage them so heavily. Ships are streamlined, compact, high quality vessels; usually shaped like a flattened lozenge or a streamlined slab.

They don't rely so heavily on their Strikecraft to cover their units, and its trickier for the Hiigarans to make the most of their inherent advantages until later in the game. They're vulnerable to Vaygr Strikecraft swarms until they can get their Frigates and bigger ships into the fray. This is the side with all the extra Frigates: they get two extra ships in this class than the Vaygr, and their Destroyer and Battlecruiser are definitely better all-purpose warships that can tackle threats from just about any angle, at any time, without too many restrictions. Hiigarans enjoy the Ping command which counters what there is of the Vaygr's minimal stealth capabilities.


The Hiigarans Fighters Corvettes Frigates Capital Craft Motherships Platforms


Back to Platforms Platforms
Hiigaran Fighters On to the Hiigaran Fighters
Top of page Top

Last modified Thu, Oct 14 2004 by Lindsay Fleay.