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SINGLE PLAYER RACE Mods
These mods replace the standard Kushan
and Taiidani races with some of the single player races (such
as the popular Turanic Raiders) or the unused material found
or associated with the game.
RTSC
says: "This is cool mod well worth a look and a play!" |
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The Homeworld
Crusade mod is a series of single player missions intended
to be based on the Kadeshi - those
twitchy religious freaks you meet in the earlier single player
missions with the giant mushroom motherships and those nasty
multi-beamed corvettes. HW:Crusade
is attempting to work in the existing Homeworld universe with
as much originality and detail as Relic's original missions,
however there's still nothing to see yet. Nothing at all, since
2001... |
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The Homeworld
Advanced mod mixes regular Homeworld with the single player
races to produce an interesting mix. Its the Kushan
(goodies) and the Kadeshi (single player
religious nuts) versus the Taiidan
(baddies) and the Turanic Raiders (space
pirates). Current version: 4.0. |
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Kadeshi
Mod |
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Another
mod that this time changes the Taiidan forces to that of the
religious fanatics, the Kadeshi, found
in the single player missions. You get the Swarmers,
Tankers, the Multi-Beamed
Frigates, those amazing mushroom needle shaped Motherships
and a few other odds and bods from the single player missions.
Current version: 2.1.4. |
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Raiders
Ascendant
Mod |
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The Raiders
Ascendant Mod replaces the Taiidani
with the Turanic Raiders. Its a complete
line up of pirate shipping - from Scout to Battlecruiser - everything
save for the original Taiidan Science Vessel.
While it might seem superficially similar to the Turanic
Raiders Mod, the Raiders Ascendant Mod
does things its own way and builds nearly all of its ship models
from scratch. I prefer this over the Turanic
Raiders Mod (see below), simply because its still being
developed and actually gives you an entire force that you can
play with. It follows the same battered, second hand container
styling of the original pirates. Its not a shabby effort either
- although the authors still haven't cracked the problem of
assigning player colours to the Raiders, so everyone who chooses
them is lumped with the default, rusty colouring of the Pirates.
This mod does what you expect with the Raiders, importing
their Assault Carrier and all the
light Fighters and Missile
Corvettes from the single player campaign, and then
using custom models to fill in the rest. All the support and
salvage vessels are there. Ship designs and texturing are
neat and tidy, and their design motif - while a little crude
compared to Relic's original masterpieces - is both consistent
with the original Raiders and to itself. All the ships look
like part of the same, distinctive set for a change. Its been
a long while in coming, though; but better late than never,
eh?
Designs can seem a little boxy, and it can be difficult distinguishing
between the Raider's Assault Frigate,
Missile Frigate, Resource
Collector or Destroyer as they
all about the same size, shape and colour. But there's no mistaking
the Battlecruiser, which is so startlingly
big that it can barely squeeze out of the Pirate's cylindrical
Mothership (pictured). This thing
is almost a third of the Kushan Mothership's size, and packs
a super-cannon that shoots what looks like a miniature sun at
its target.
Flying the Raider's strikecraft forces is always a blast,
and having the Assault Carrier hold
its own against enemy forces is even more gratifying. You
can take on Destroyers and Frigate lines with it, provided
its got its escorts. Filling the sky with Missile
Corvettes is also pretty spectacular, and When you
go on the offensive with the trusty old Assault
Carrier blast the opposition with the Battlecruiser's
super-cannon, backed up with all the right shipping and support,
then you know the Turanic Raiders finally have a complete
fleet to call their own.
This is highly recommended! Current version: 0.7.
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The
T-Mat Mod features an extraordinary starfish shaped mothership
and fleet that replaces the Taiidani fleet, with an upgraded
Hiigaran fleet replacing the Kushan side. The T-MAT
race was an ultimate pirate superpower designed for the original
Homeworld, but due to technical reasons not implemented. This
was originally intended to be a Cataclysm
mod, but switched to Homeworld instead. While the mod showed
signs of life, there haven't been any site updates since April
2004, and I don't think it ever produced a download. Its GameSpy
forums have gone dead,
too.
Note: The title page to the T-Mat
mod link is a piece of fan fiction; click on the
"They're coming" heading to enter the actual
site itself. |
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Turanic
Raiders
Mod |
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This is one of the very first total conversions and one of the
few Homeworld mods that claims to be actually finished. It was
originally going to be a set of small inter-compatible mods
that allowed the Kushan and the Taiidan
sides to be replaced by the races that appear in the Homeworld
single player campaign: the frontier pirates called the Turanic
Raiders, the mysterious Bentusi Traders
and the secretive and religious Kadeshi.
Although I think production was stopped when only the Raiders
were finished. Still worth a look in though; the Raiders replace
the Kushan and their strikecraft can seriously dent the Taiidan.
Last version: 1.06. See also:
Raiders Ascendant.
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