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Homeworld REMIXES
These mods preserve the original ship models but change their vital statistics and hack the game mechanics, producing new rules and flavours of gameplay. Retunes are generally much smaller and easier to download since there's no new ship models and textures to go with them.
RTSC says: "This is a great little upgrade for yer ol' Homeworld game!
Heroes of
Homeworld

A retune of the game's existing ships to make for a more tactical, less production driven game. Adds a few extra features such as limitless weapon range, ships rocking under fire, friendly fire, and gravitational effects from objects in space.

Current version: 4.0. Author R-Force.Back

Homeworld:
Extreme
This was to be "a definitive mod for Homeworld" (shouldn't that be The Definitive?); HW:Extreme planned to retune the game to emphasise the importance of every ship instead of "just brute force attacks". It was to rebuild the single player missions, ship stats, animations and add a few extra custom designs of its own for good measure. Unfortunately, it never really produced anything, and for a long time now large chunks of the web site have been missing... Back
Lightning Mod A retune emphasizing speed and Strikecraft battles for faster and more furious game play. This is another mod by Packrat, and contrasts with his Heroes of Homeworld mod. All craft travel faster, all weapons pack more damage, and support vessels repair at half the rate. The latest version, 2.2, follows with Kushan forces retuned to be fast and light, and the Taiidan slow and heavy. Of note is the way that the mod has adjusted the game engine so that ship models don't grow in size as you dolly the camera away from them.Back

New Graphical Mod for Homeworld
 
Before: Basic Frigate gunfight: simple weapons effects, and old ion beam colours. After: flashy, high-rez impact effects, and standardised ion beam colours and styling for each side.

This recent mod simply tarts up the graphics in Homeworld by making some sublte tweaks to the level of detail in ships. Its a result of the modding community feeling that Homeworld's single player campaign was better than the sequel's, but frustrated at the now aged and modest look of the first. Remarkably, it seems compatible with online gaming at Won.net against regular, unmodified games.

The most notable change is a subtle one: the levels of detail (or LoD) for all shipping has been removed, so all ships retain their detail as you track the camera away, and don't switch to smaller, lores models. A number of weapon effects have been changed too, with high resolution impacts and colour coded ion beams: blue for Hiigarans, red for Taiidani. Other changes to be implemented will include more details trails, "improved" turrets and other items.

Current version: 0.9. This only plays in multiplayer - playing the single player campaign will simply crash out Homeworld. You can download it at Homeworld Access's Mod Downloads page. See also, Colonel Pepper's Babylon 5 Mod Resources, which might be incorporated into this mod - its notable for some pretty spiffy explosions.Back

Newtonian Mod Homeworld with real physics. Another remix of the existing units, where there is no upper speed limit for ships and adjustments to vision distance to compensate. Needs some beta testers! Author Packrat.Back

Mods & TC's   TC's Remixes   Single Player Races   Babylon 5   Star Trek & Star Wars   Dead mods


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Last modified Sun, Apr 29 2006 by Lindsay Fleay