The Space Orks
Grande Finale: Tier 4

Orky Overview Waaagh? Mob Bonus Tier 0 Tier 1 Tier 1.5 Tier 2 Boyz Tier 2 Vehicles Tier 3 Tier 4 Top

Caution! Work in Progress page

Basic layout is set, but I'm still scratching my head about how much clutter to display info on individual units. Don't feed the Squig!

Tier 4 is considered reached after you've researched Extra Vehicle Armour at da Mek Shop. Other than unlocking the Looted Tank and Squiggoth, its a very expensive, slow burning tech to research, that only gives your vehicles a piddly 10% health upgrade.

 
Know your techs!
At Extra Vehicle Armour (or Tier 4) ...
Looted Tank Squiggoth
Looted Tank and Squiggoth unlock!Back

Looted Tank Squiggoth Squiggoth Zzzap Gun Top of page

Looted Tank
Ork End Game Tank
looted tank pic goes 'ere
Amour 5044hp Vehicle High (God level Armour)
Ranged 67-93 Battle Kannon & 3 Big Shootas
Accuracy  
Add-Ons none

Sometimes called the Looted Leman Russ (or just LLR) in the fan fora. Looted Tanks are wrecks scavenged off the battlefield are restored to some kind of life by the Orks. Its the sole Ork end game tank. It has an impressive artillery cannon that's pretty accurate, that functions as a good infantry disruption, vehicle counter and a good base demolition tool. On top of that, three Big Shootaz can do serious harm to end level infantry, vehicles and bases. The Looted Tank is a big, ugly, block of a unit - taking considerable punishment and dishing out as good as it gets. Once you've grown old waiting for the Extra Vehicle Armour Research to finish, you can spam these things out reasonable rate, and they can completely replace Wartrakks and Wartrukks.Back

Prerequisites Perks Pros Cons

da Mek Shop

Extra Vehicle Armour upgrade

None.

Solid chunk of tank: Battle Kannon is excellent artillery and anti-infantry weapon.

Massing its Big Shootaz does impressive anti-infantry and AV damage - even against Possessed Space Marines.

Solid base basher and demolition, at range.

Readily produced once you finally struggle past Tier 4.

They seem to come too late for many Ork online games

Hopeless anti-vehicle capability: gets wiped out by Predator Annihilators, normal Leman Russes and Chaos Projectiles. Keep yer Tankbustas handy!

Battle Cannon does less damage to vehicles and buildings than the Big Shootaz!


Looted Tank Weaponry
Looted Tank
Looted Tank BATTLECANNON
Ultimate Ranged Hand Weapon
An suitably powerful weapon but outclassed by other Tier 4 tanks. This is an anti-infantry and base demolition artillery piece, NOT an anti-tank weapon, although it can land some solid punches to other vehicles. The Battlecannon is totally inaccurate when moving, but its usefulness as disruption remains largely undiminished.
DAMAGE
per burst
335-465/75
Min Damage 40
Range 60
Min Range 16
Effect Radius 7
Rate 1 round every 5 seconds
  Accuracy base DPS
stationary 70% 56/10.5
moving 0% 56/10.5
Armour piercing (approx) against...
23% builders
23% inf_med
23% inf_high
23% marines
23% terminators
25% Commanders
23% daemons
36% God monsters
101% light vehicles
65% vehicles
67% God vehicles
25% building_low
25% buildings
50% HQ's
Looted Tank
Looted Tank
FRONT BIG SHOOTA

Ultimate Ranged Hand Weapon Mk II
An upgraded Big Boss gun: less damage, but more firepower over all. Its better all round, especially more adept at popping Heroes, Daemons and Light Buildings.
DAMAGE
per burst
200-225/12
Min Damage 2
Range 35
Rate 1 burst every 0.4 seconds
  Accuracy base DPS
stationary 40% 212.5/12
moving 40% 212.5/12
Armour piercing (approx) against...
22% builders
27% inf_med
21% inf_high
15% marines
7% terminators
5% Commanders
14% daemons
7% God monsters
24% light vehicles
12% vehicles
0% God vehicles
23% building_low
8% buildings
14% HQ's
Looted Tank
Looted Tank
SIDE BIG SHOOTAS

Ultimate Ranged Hand Weapon Mk II
An upgraded Big Boss gun: less damage, but more firepower over all. Its better all round, especially more adept at popping Heroes, Daemons and Light Buildings.
DAMAGE
per burst
150-175/12 (x2)
Min Damage 2 each
Range 35
Rate 1 burst every 0.4 seconds
  Accuracy base DPS
stationary 40% 162.5/12 each
moving 40% 162.3/22 each
Armour piercing (approx) against...
22% builders
27% inf_med
21% inf_high
15% marines
7% terminators
5% Commanders
14% daemons
7% God monsters
24% light vehicles
12% vehicles
0% God vehicles
23% building_low
8% buildings
14% HQ's

Looted Tank Squiggoth Squiggoth Zzzap Gun Top of page

Squiggoth
Ork God unit
squiggoth pic goes 'ere
Amour 11000hp Monster High (God level Armour)
Melee 1730-2114 Squiggoth gorin' an' squishin'
Ranged 480-586 Zzzaaap Gun & two twin-linked Big Shoota turrets
Accuracy poor
Add-Ons none
One of the biggest and spectacular units in the game, the Squiggoth is a rampaging war-dinosaur of colossal health and power.Back
Prerequisites Perks Pros Cons

da Mek Shop

Extra Vehicle Armour upgrade

Relic

Rampage spell: description goes here

8 special attacks.

Can transport two whole squads

Can be repaired by Grots

Immune to Psyker's Curse of the Machine Spirit spell.

Awesome engine of infantry, vehicle and base smushin'.

Moves 50% faster than most Ork infantry - when it gets a clear run that is.

Gets stuck very easily even in moderately large spaces - in fact it can be completely immobilised at da Mek Shop if you build your Orky base wrong. Worse, it can block your entire horde at the drop of a hat. Beware of Choke Points, ramps and cluttered bases!

Rampage ability is completely blocked by any vehicle or building standing in its way.

Vulnerable to massed missile turrets, D-Cannons and Rokkit Waaagh! Banners.

Vulnerable to Bosses, Mega Armoured Nobs, Tier 4 tanks, and Assault Terminators.

Incredibly slow turn rate.

Very slow acceleration rate.

When in close combat, none of its ranged weapons function.

Apart from some obvious area effect special melee attacks, the Squiggoth can only gore ONE target at a time.

Zzzap Gun effect and Gore always shows a hit, even when they sometimes miss.


Squiggoth Weaponry
Squiggoth Gorin' & Smushin'
Squggoth
GORIN' & SMUSHIN'

Ultimate Ranged Hand Weapon Mk II
There's very little that can withstand the dreadful maw of a Squiggoth. But like all Ork close combat, not that accurate. But one blow can kill a Marine, take off 300- 400hp on a building, or up to 650hp off a building. Gulp!
DAMAGE
per maul
3461-4230/150
Min Damage 10
Range hand to hand
Rate 1 might blow every 2 seconds
  Accuracy base DPS
stationary 65% 1250/50
Armour piercing (approx) against...
19% builders
26% inf_med
23% inf_high
20% marines
16%
terminators
4% commanders
19% daemon
10% God monsters
25% light vehicles
17% vehicles
20% God vehicles
15% building_low
8%
buildings
11% HQ's
Zzzap Gun
Squiggoth
ZZZAP GUN

Ultimate Ranged Ork Weapon
If only the Orks had more of these things! This is Ork's high end ranged weapon for its high end God monster. It takes off about 800hp off infantry, about 300-400 off vehicles and buildings, and 250ish for Terminators and Daemons.
DAMAGE
per zzzap
1440-1760/100
Min Damage 20
Range 35
Rate 1 zzzap every 3 seconds
  Accuracy base DPS
stationary 75% 400/25
moving 75% 400/25
Armour piercing (approx) against...
50% builders
50% inf_med
50% inf_high
50% marines
17% terminators
13% Commanders
17% daemons
10% God monsters
30% light vehicles
25% vehicles
20% God vehicles
30% building_low
25% buildings
20% HQ's
Twin Big Shoota turret
Squiggoth
SIDE TWIN BIG SHOOTAS

Cosmetic side turret x2
Two surprisingly ineffectual twin Big Shoota turrets adorn the paladin of the Squiggoth. They literally only do minimum damage to everything other than light infantry - and daemons and Heroes, and even then, little more than what you'd get out of a lone, upgraded Big Shootaboy with a Big Shoota. Strange.
DAMAGE
per burst
324-396/12 (x2)
Min Damage 1.5 each
Range 35
Rate 1 burst every 0.3 seconds
  Accuracy base DPS
stationary 50% 600/20 each
moving 50% 600/20 each
Armour piercing (approx) against...
7% builders
4% inf_med
5% inf_high
0% marines
0% terminators
8% Commanders
7% daemons
0% God monsters
0% light vehicles
0% vehicles
0% God vehicles
0% building_low
0% buildings
0% HQ's

Looted Tank Squiggoth Squiggoth Zzzap Gun Top of page

Orky Overview Waaagh? Mob Bonus Tier 0 Tier 1 Tier 1.5 Tier 2 Boyz Tier 2 Vehicles Tier 3 Tier 4 Top


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Last modified Tue, Oct 24 2006 by Lindsay Fleay