The Space Orks
da Pile'O'Gunz

Orky Overview Waaagh? Mob Bonus Tier 0 Tier 1 Tier 1.5 Tier 2 Boyz Tier 2 Vehicles Tier 3 Tier 4 Top

Pile O' Gunz Nob Leader More Dakka Research 'Eavy Boy Armour Research Stormboy Speed Boost Research More Choppy Research Blastier Research Kustom Gadjits Research Top of page

The second half of Ork's Tier 1, Tier 1.5, sees the arrival of Ork's version of the Armoury: the Pile'O'Gunz (or PoG). This crude tent is one of the essential linchpins of Ork's upgrade path. It unlocks all of your infantry upgrades and Nob Leaders. Ork players who aren't constantly upgrading their troops are generally dead players, unless they somehow hard-tech straight to Tier 2, skipping Orks and upgrades along the way, they'll be underpowered for the mid game once everyone else catches up. It almost goes without saying that the Boyz must have their upgrades. Unlike other armies, nearly all of the Pile'O'Gunz upgrades affect all your Orks right throughout the game. Even the powerful Nob Squad will fail you in Tier 2 if you haven't started researching improvements well before then.

Unlocked by the presence of the first Waaagh! Banner and Da Boyz Hut, the Pile'O'Gunz becomes available at 20 Ork Resource. Unless you skipped building the Big Mek (unlikely in most games) you'll need a Plasma Generator to buy one in a Standard Skirmish. Almost more important than some of the upgrades, the Pile'O'Gunz unlocks Nob Leaders and the Boyz' heavy weapons: Burnas and Big Shootas. PoG techs will be described further on in these Orky pages as they are unlocked by ever increasing numbers of Waaagh! Banners.

Like da Boyz Hut, the Pile'O'Gunz doubles as a vital teching building and a reasonably solid turret. Its armed only with a twin Shoota, but its health points (1200hp) and any surrounding Banners make it a very effective defence, especially if you deploy some Orks to engage any attackers. A lot of player position their PoG very aggressively at the front of an outpost, to strengthen an outpost, clog up a choke point or block an access ramp with it.Back

Pile O' Gunz Nob Leader More Dakka Research 'Eavy Boy Armour Research Stormboy Speed Boost Research More Choppy Research Blastier Research Kustom Gadjits Research Top of page

Know your techs!
At 20 Ork Resource, or ONE Waaagh! Banner...
More Dakka Research
More Dakka Research: researched at the Pile'O'Gunz, this is one the earliest and cheapest general purpose upgrades to your Ork infantry. For 60/20 it increases the ranged attack on all Slugga Pistols (standard Ork hand guns) and Shoota Boy Shootas by a modest 15%. It also upgrades all Shoota turrets on your standard Ork Buildings by 15% as well. Waaagh! Banners and Listening Posts are unaffected. This is the first of two general Dakka upgrades. The second appears in Tier 3.Back

Know your techs!
With a Pile'O'Gunz and 30 Ork Resource, or TWO Waaagh! Banners...
Nob Leader
Nob Leaders unlock!Back
'Eavy Boy Armour Research
'Eavy Boy Armour Research: researched at the Pile'O'Gunz, this is one of the essential upgrades to your Ork infantry, allowing them to keep up with the burgeoning destructive power of the Marine races. It increases the health points on the Boyz (everyone except the Bosses, Nob Leaders and Mega Armoured Nobs) by a hefty 33%. This is the first of two general Armour upgrades. The second appears in Tier 3. Its good value at 75/25.Back
'Eavy Boy Armour Research
Stormboy Speed Boost Research: researched at the Pile'O'Gunz, this simple enables your Stormboy squads with the Turbo Boost special ability (keyboard shortcut: B). When enabled, the squad briefly gets a 50% speed increase for 10 seconds. The ability recharges after 45 seconds. Cost: 50/50.Back

Know your techs!
At 40 Ork Resource, or THREE Waaagh! Banners...
More Choppy Research
More Choppy Research: researched at the Pile'O'Gunz, this is an essential tech to buy if you have a melee-heavy Ork force. It increases the bludgeoning close combat power of Ork Choppas carried by Slugga Boyz, Storm Boyz, and Nob Squads by 35%. Just as importantly, it also replaces any Nob Leader's giant Choppas with ferocious Power Klaws, that can mince just about anything, including vehicles and buildings. A solid upgrade for 100/50.Back
Blastier Research
Blastier Research: researched at the Pile'O'Gunz, this seriously boosts Shootas and Big Shootas across the board. It increases the ranged attack of Shoota Boyz and their Big Shootas by 50%. On top of that, it boosts all Big Shootas on Listening Posts, Waaagh! Banners and the Wartrukk by 15%. Another solid upgrade for 100/25.Back
Kustom Gadjits Research
Kustom Gadjits Research: researched at the Boyz Hut, this tech equips da Big Mek with a force field (adding 10% defence bonus to all ranged fire within a range of 20 to the Big Mek) and the Tank Zzzaaappper, a one-shot, anti-vehicle spell which stuns vehicles in a small radius for a short time. The Zzzaaappper is a great way to stall any nasty tanks for those few precious seconds (very few seconds) and allow your Boyz to take 'em down - or run away. More good value for 75/75.Back


Pile O' Gunz Nob Leader More Dakka Research 'Eavy Boy Armour Research Stormboy Speed Boost Research More Choppy Research Blastier Research Kustom Gadjits Research Top of page

Nob Leader
Ork Squad Sargeant
Nob Leaders
Squad Leader
for:
Sluggaboyz
Shootaboyz
Nob Squads
Nob Squads
Cost 75/25
Build times 25 seconds
Repair Rate +20hp/sec repair cost: 20%
Armour class 900hp marine armour
1000hp (Tougher Bosses: +100hp)
1100hp (Even Tougher Bosses: +100hp)
Morale 550 (breaks at ??) broken for at least 10 sec
Attached Squad adds +150 morale, +2 morale regen
Charge 7 range
Nob Leader text goes in hereBack
Prerequisites Perks Pros Cons

Pile'O'Gunz

31 Ork Resource

Power Klaws: anti-everything munching melee that comes with More Choppy Research

Awesome guy - probably more valuable than the entire Slugga squad you attached him too...

Monster melee and bullet soak - Nob Leaders stop your Boyz from being mown down in droves

The equivalent of three Ork Boyz for only 2 Ork pop

Delivers big chunks of damage from his Choppa and his Slugga pistol

Gains Power Klaws from the Extra Choppy Upgrade

Adds +150 morale to the squad he's attached to

Uses 2 Orky pop

Very slow to reinforce - sometimes you can lose the entire squad before he has time to appear

Very expensive, requiring a good chunk of power early in the game


Nob Leader Weaponry
Nob Leader
CHOPPA

Solid but Wobbly Close Combat Weapon
Nob Leader Choppas are their best asset until Power Klaws come along. Again, like all Orky Choppas, they're wildly inaccurate by fairly powerful. The Stormboy Nob Leader's version is identical to the regular Nob Leader's version.
DAMAGE
per smack
60-70/15
Min Damage 3.25
Range hand to hand
Rate 1 chop every 1.2 seconds
Accuracy base DPS
stationary 65% 35.4/8.1
Armour piercing (approx) against...
55% builders
55% inf_med
55% inf_high
55% marines
55%
terminators
25% commanders
51% daemon
0% God monsters
21% light vehicles
15% vehicles
0% God vehicles
25% building_low
16%
buildings
0.5% HQ's
Nob Leader
SLUGGA PISTOL

Orky Hand Cannon!
It only looks like a "Slugga" handgun. Actually, its a fine weapon that can wipe out low end units or take bits off a Terminator. Unfortunately, Nob Leader's shoot slower, this gun has absolutely no upgrades, and Nob leaders are few and far between. The Stormboy Nob Leader's version is identical to the regular Nob Leader's version.
DAMAGE
per shot
45-55/4
Min Damage 5
Range 25
Rate 1 shot every second
Accuracy base DPS
stationary 50% 25/2
moving 40% 20/1.6
Armour piercing (approx) against...
62% builders
83% inf_med
71% inf_high
69% marines
60% terminators
30% Commanders
27% daemons
0% God monsters
27% light vehicles
23% vehicles
13% God vehicles
94% building_low
33% buildings
46% HQ's
Stikk Bomb
Nob Leader
POWER KLAW UPGRADE
Anti-everything Close Combat
The Extra Choppy upgrade replaces the Nob Leader's Choppa with a Power Klaw. Klaws doubles a Nob Leader's close combat damage, especially against infantry. It quadruples morale damage.
DAMAGE
per smack
124-151/80
Min Damage 10
Range hand to hand
Rate 1 blow every 1.5 seconds
Accuracy base DPS
stationary 60% 55/32
Armour piercing (approx) against...
53% builders
82% inf_med
59% inf_high
71% marines
55% terminators
36%Commanders
72% daemons
8% God monsters
27% light vehicles
21% vehicles
8% God vehicles
68% building_low
28% buildings
15% HQ's

Pile O' Gunz Nob Leader More Dakka Research 'Eavy Boy Armour Research Stormboy Speed Boost Research More Choppy Research Blastier Research Kustom Gadjits Research Top of page

Orky Overview Waaagh? Mob Bonus Tier 0 Tier 1 Tier 1.5 Tier 2 Boyz Tier 2 Vehicles Tier 3 Tier 4 Top


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Last modified Tue, Nov 21 2006 by Lindsay Fleay