Chaos
Aspiring Champions: Tier 1.5
Chaos Armoury
(keyboard build shortcut: R)
The Chaos Armoury unlocks a swag of upgrades
and techs and unlocks the Tier 2 add-on for your Desecrated
Stronghold. Again, with Chaos, its all very straightforward. You build
the Chaos Temple for units and the
Armoury for upgrades and unlocking Tier 2. Most
of the Armoury's techs value add to your Tier 0
and Tier 1 forces only. By the time Tier 3 has
come around, the Armoury is simply taking up space and most of your building
and teching is being handled by the Sacrificial
Pit. Some players bypass a lot of Armoury upgrades in favour of a
hard tech straight to Chaos's formidable Tier 2.
The Armoury is surprisingly durable: at 3100hp
it seems to be able to withstand considerable punishment, but a lot of
attacking players generally bypass it and try and demolish the Temple
instead.
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Know your techs! Unlocked
by the Chaos Armoury |
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Aspiring Champions unlock! |
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Heavy Weapons Increase: (Keyboard shortcut:
D) All early Chaos squads can be equipped
with 2 heavy weapons. Researched at the
Armoury, this tech doubles the number of Heavy Bolters
Chaos Space Marines can carry, as well
as boosting each Heavy Bolter's firepower
by 50%! Raptors
get 4 Heavy Flamers,
and Cultists can have up to 5
Grenade Launchers and/or Plasma
guns. This tech helps scale Chaos' early game forces into the
mid game, but not for long. Some people think twice about its "expensive"
75/100 price tag,
opting to spend those resources on Tiering up instead. |
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Wargear: Power Swords: (Keyboard shortcut:
P) Researched at the Armoury,
this equips all Chaos Leaders and Aspiring Champions
with the fearsome Power Sword. ***Power
Sword data goes here***. A steal at 40/20. |
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Wargear: Plasma Pistols: (Keyboard shortcut:
L) Researched at the Armoury,
this equips all Chaos Leaders and Aspiring Champions
with the fearsome Plasma Pistol. What Power
Swords are in close combat, Plasma Pistols are to ranged fire. They're
evil in all situations. ***Plasma Pistol data goes here***. Another
Chaos bargain at 50/30. |
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Chaos Infiltration Skill Research: (Keyboard
shortcut: ?) Researched at the Armoury,
this allows all Cultists and Chaos Space
Marines the ability to cloak. You can
basically sneak your entire army into someone else's base or set a
whopper of an ambush. Oddly enough, not that many players seem to
use this option. It clocks in at 45/45. |
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Wargear: Frag Grenades: (Keyboard shortcut:
F) Researched at the Chaos
Temple, this specialised tech equips all Chaos
Space Marines with Frag Grenades. *** Frag Grenade data goes here.
*** At 25/75 it
can be a fairly costly tech in power and time early on, and gets in
the way of cranking out CSM's when you're massing, especially when
you're trying to improve your Listening Posts at the same time. Frags
are worth the effort for their disruption and three second stun, but
each squad only gets on throw and they take xxx seconds to "recharge"
for another. |
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Wargear: Jetpack Boosters: (Keyboard shortcut:
J) Researched at the Chaos
Temple, this specialised tech equips all Raptors
with the Speed Fiend ability, a temporary
squad ability that doubles their speed for xxx seconds. Cost: 45/25. |
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Desecrated Fortress HQ Add-On: (Keyboard
shortcut: U) This is the tech that elevates
Chaos to Tier 2. Its the most expensive
Tier 2 upgrade in the game at 300/100.
Like all Tiering up, its a time consuming tech to research. |
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Prerequisites |
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Perks |
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Pros |
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Cons |
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Chaos
Armoury |
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Bezerk
Fury ability, temporarily boosting the squad's attack values
by 40%, but losing armour by 20%
Power Swords, the first close
combat weapon upgrade that does substantial damage to light buildings,
light vehicles, Leaders and most infantry.
Plasma Pistols a serious boost
to the Champion's ranged pistol; awesome against heavy infantry.
Purge the Weak boost the Aspiring
Champion's health to 1500(!), and awards
an extra +100hp to all squad members (regardless
of unit type).
Power Fists, the second close
combat weapon upgrade that does substantial damage to everything.
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Stupidly
cheap: costs little more than a Raptor, without a Power penalty!
Serious melee bruiser
Improves squad morale and health.
Aspiring Champs can be transformed into the Bloodthirster
Builds very quickly.
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none
to speak of
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